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 Canonical damage forumlad4 damage buckets calculator Beyond that, anything that isn't rolling as big a die as possible for damage is disadvantaged

If we assume damage pots are at 30% these values become depressing. In order to promote greater build. Where I have for example "Aspect of retribution", you can have any note there, the important part is the 40, standing for a [x]40 bonus damage of the aspect. As this stat increases, additional bonuses become less effective. Erlebe die Seite ohne Werbung, schalte Premium-Funktionen frei und unterstütze sie! Hier ist ein von d4ut. The bucket system was disproved and Northwar and SnowRaven were found to be morons using the D4 builds website to carry the data over when they built the. One request I have is to allow separate entries for multiple attacks, e. Supernatural Bone Spear. 0. Here's a useful tool to calculate your estimated damage in Diablo 4, made by d4ut. Mar 17, 2020. Instead, you will reduce 0. Premium. While you can also modify them, these affixes appear depending on the rarity of your items and weapons. Choose a class Official Site. This value is now added to the original formula, which can later be modified by the primary stat multiplier, crit multiplier, and vuln multiplier damage buckets. The damage calculator simplifies the process by performing the calculations for you. 2 USD. Thorns damage does not take Weapon damage into consideration. Stay a while and listen as I go through this new helpful tool to help you easily calculate your damage in Diablo 4 and determine how to optimize your affixes. hitting with a club applies 100 damage when you strike the mob). instead of adding another multiplier to a bucket and bringing that 2 to a 2. #1. Link to calculator. That productivity starts when you maximize your machine. Stay a while and listen as I go through this new helpful tool to help you easily calculate your damage in Diablo 4 and determine how to optimize your affixes. Crit, Crit dmg, Haste, is way more understandable and less bullcrap like this system you. Simply put, everything. Every bonus on top of these base values, however, will be. [+]% Damage (includes. Damage over time, passive abilities, and Channeled Skills cannot Overpower. If I have 2 x 50% damage reductions, the first one reduces total damage taken by 50% and the second one only reduces total damage taken by 25%. Before, damage sources such as Critical Strike Damage, Vulnerable Damage, and Overpower Damage were in different buckets, and when these buckets mixed with each other, the full amount of bonus damage from each bucket was multiplied together. Solution: to damage buckets 1- Weapon DPS 2- Main Stat 3- Vulnerable Damage (base 20% never increases) 4- Critical Damage 5- Everything else (Damage To & Damage VS, Damage with) Also, possibly reduce some accessibility that can always constantly apply Vulnerable. In this case, your damage output would be amplified by a significant +300%. And Diablo 4 has the following damage types/categories. All i’ve seen was the intro-trailer, and a few hours of some streamers at the pre-release. Been playing since launch, The game is ok. This video explains how the multitude of damage stats in Diablo 4 are combined together to determine your damage output. D= D1 + [D2-1%] + [D3-5%] + [D4-9%] Which gives a 85% hard cap on each category. "Affixes" (also known as Properties, Bonuses or Modifiers) are the special Magical properties found on all items in the Diablo games. 36Powerful Diablo 4 Sorcerer Build - High Damage Sorc Setup - AlcastHQ. Additive Example : 100 Weapon Damage + 50% Core Damage. For example, the Rogue has 8 additional stats that can appear on a Weapon. Jul 2, 2023 A Diablo 4 damage calculator helps you to maximize your DPS, while also helping you understand how the games damage buckets work to make you a better player. This is because 'crit damage' is in a different bucket than 'core skills'. Godslayer Crown (Generic Unique Helm): When you Stun, Freeze, or. This guide covers Item Affixes that can appear on Magic, Rare, Legendary, and Unique items in Diablo 4. Passives. 10 base damage * 2 * 3 * 4 = 240 damage. The chance for this occurring is 3%, and that number can. I was only getting white tiered weapons in the shooting range. These Buckets consist of Additive damage, Multiplicative Damage, Vulnerable, Critical Damage, and Attribute Bonus. WeaponDmg = 1500 # Weapon damage value. As you make changes, the calculator updates the calculated final multiplier (your damage output) in real-time. 1% healing Received and 0. net! As of current, Primary Stat, Additive Damage, Critical Strike Damage, Vulnerable Damage, and Multiplied Damage all multiply together for a final number. Weapon Damage. Well, we can still put that into just 2 buckets and get the same 3,600% damage:Damage Bucket Updates. 20% Mitigated Damage = 80% Damage Taken. The Detrimental Impact of Patch 1. Needing vulnerability damage means your build must include vulnerability application. #Diablo4 #Damage #Mechanics #DiabloPartner Before Diablo 4's launch many people spend their time theorycrafting the best builds possible. Just kidding, stack that bad boi to the moon. 2 Season 2 Status Buff and Debuff Guides in Diablo 4 Health Globes in Diablo 4. Explanation of skills and sets for the Rogue Flurry setup D4. Those all are in the same bucket. It allows the user to get an increment of 20% resistance and 20% damage for Imbuement’s element when you attack with Imbued skill but for only 6. So, "Frost" is the category of damage, and "Cold" is the type. The damage calculator simplifies the process by performing the calculations for you. Core. You get some Base Life for leveling up, starting at 40 Life at level 1, up to 7959 Life at level 100. The bars behind each bucket show how much of your overall DPS is coming from that bucket, relative to the others. Every item and weapon in your equipped gear has an affix in Diablo 4. Any help gladly appreciated! Those are all within the same damage. Characters that dual-wield receive weapon damage from both weapon slots. Diablo 4 Core Stats. We appreciate your feedback! The first two damage buckets are weapon damage and skill damage. 1. The more your Lucky Hit chance, the greater your frequency of scoring Lucky Hits. Coup stick:. 2. Additive Bonuses. Diablo IV Season 2 is now live, and its accompanying update is a doozy, with the full patch notes counting in at over 14,000. The first box (from left to right) is for the total bonus. You can easily experiment and calculate this with any of the D4 damage calculators out there. Rename the stat vulnerability effectiveness and adjust items and effects to reflect its impact. Here's a useful tool to calculate your estimated damage in Diablo 4, made by d4ut. 35,248,198,783,801,730, 000,000,000,0The bonus damage dealth scales with the Skill that Overpowered. Engineered for efficiency, your dozer can get more done in less time. 9217 armor is needed to reach the 85% damage reduction cap against level 100 monsters. Nicsnock-1787. E. 0Diablo 4 Damage Calculator Base Damage Calculation. Most buckets. Of course Base * Crit is always multiplicative, every aRPG has. With the abundance of different stats, it baffles me that something as important as a target dummy with a dps calc has been left out. After roughly a month i’m trying to put the whole experience you get when coming mostly blind to Diablo 4. Crit damage is 50% damage, vulnerable is 20%. There’s a separate stat for ‘Lightning Critical Strike Damage’ that allows lightning builds to stack higher amounts of crit damage. Even just disabling your adblocker will help (it's only text and plain image ads I promise). 25 So every 50 Fury spend you gain an extra 6. The term Damage Buckets simply refers to categories of damage types. All Damage modifier rolls are now combined into one bucket. All Diablo 4 Mechanics Explained by Rhykker. Since people don’t understand basic scaling. I have overhauled the. ago. Plan your Diablo 4 character using this build calculator!217K subscribers in the diablo4 community. The changes to how Critical Strike Damage is calculated in Season 2 appear to have a hidden nerf to Lightning builds. Skill Upgrade. 04] 340 [0. Why damage buckets exist? Discussion. Amulet. When it hits 0 you die, and at that point the only thing you can do is respawn at the last checkpoint or get revived by your party members. Ok so thats the main thing - if its a choice between the two youre saying 10% more dmg from core skills will do more dmg than 10% more dmg to close enemies. Targets this is much More Power. This doesn’t make sense. If you see something like "x10%", you want it. Say you have 2 sources of 50% fire damage. For DOT (or DoT. • 4 mo. The new Diablo 4 damage calculator can help you get the max DPS and improve your endgame builds. ago. 2. BumbleBee-2961 June 4, 2023, 9:36am #1. 75: 35 (full) / 10 (empty) - Canteen (holds 2 qt. Weapon Damage. Critical damage will always be a 50% multiplicative bonus damage. Starting with the best leveling and DPS build for the Diablo IV Barbarian class, this is an Upheaval Barbarian Build, to play this build, the main skills it utilizes include Flay, Upheaval, Leap, Rallying Cry, War Cry, Death Blow, and Call of the Ancients. Damage Buckets are the five categories of damage bonuses available in Diablo 4. Normal: d4 = 2. Tassets of the Dawning Sky (Generic Unique Pants): When you take damage from a Non-Physical damage type, you gain +6-10% Maximum Resistance to that damage type for 6 seconds. Malice and deadly venom are a piss in the bucket for the point investment. By Marc Santos. In this deep dive, we’ll be covering how Diablo 4 damage buckets work, which will also explain how damage output in general functions. 5 crit multiplier * 1. Dmg increase for blah crappy blah… why is it sooo bad? it literally makes my eyes bleed. " I've seen a lot of discussions about the buckets for typical stuff like crit, vulnerable, additives, etc. 36 So the total would be 6. That’s the neat part. Several build guides have core skill damage as the one to go for (bone spear) after crit damage. 6 is our scaling factor over 10 levels - after advancing 10 levels, a character should deal about 6 times more damage. The key is to distribute your bonuses across each bucket, rather than overfilling just one. These modifiers belong to different buckets, and as a result, they multiply with each other. Additionally, World Tiers 3 and 4 inflict penalty on your Resistances. And with fists of fate they can get up to 1. Effect. The Sorcerer is powerful, able to Crowd Control like no other, and destroy entire screens worth of monsters. The third is for the ability modifier used by the power you choose to write in. Cleary on their small farm a small walk down the road from what is now Sentinel Hill. Brute Force. Additionally, it visually represents the "damage buckets" where different stats are grouped together, providing a clear. 1% of your highest sheet DR is more valuable but also harder to obtain than 1% of your lowest sheet DR. Diablo 4's latest developer update revealed even more massive changes coming to Season 2, including class balance updates, itemization adjustments, and more. Normally you have to go for firenbolt enchament to access. For Overpower i'm not 100% sure, but it should be added after all damage is calculated on top, and you have a flat 3% chance for it to happen (which cannot be increased, besides some skills that can possibily gurantee it). Sounds like in this game you have to hit bonuses in every bucket over specializing in just one area (like lightning only or crit only) And (while healthy) might be it's own bucket. Erlebe die Seite ohne Werbung, schalte Premium-Funktionen frei und unterstütze sie! Hier ist ein von d4ut. As far as we know there are only the following buckets: main stat, crit, vuln, big ass bucket of random additive increases. Because you can, and will, get so much of the attack modifiers it becomes near impossible to ever stack vuln to a level that it becomes a worse option. All Damage Buckets in Diablo 4. 5)*(1-0. Theorycraft, plan, and share your skill trees for all classes. Pyrocyborg-1802. Intelligence. . May the loot be plentiful, and may your legend be everlasting! Stay epic! UPDATE: 5/25/2023 - Updated the link to the Spreadsheet Link & Google Sheet Link to workable copies. "The Sorcerer is the master of the elements. It’s an awesome stat to have. 99 at Best Buy $69. 1% of your highest sheet DR stat is NOT equivalent to 1% of your lowest sheet DR stat. The multipliers are static, but additional increase from gear will go into the additive bucket instead of the multiplicative buckets: These damage types will now always have a baseline multiplicative bonus. g. Yes, it has a super long cooldown. Beyond that, anything that isn't rolling as big a die as possible for damage is disadvantaged. For example, if you are hit for 500 physical damage and you have damage reduced by 50%, you will only suffer 250 damage. Powerful Rogue Build for Diablo 4 - High Damage DPS Rogue Setup - AlcastHQ. Edit: New version is up, I have added 2 requested features: 1) A flat damage reduction box has been added to toughness, this is (like it sounds) pure flat damage reduction. In D4 a Weapon has a chance to have 17 Stats affixes, this is not including class exclusive stats. Add Vulnerable damage to the OP buckets. +126 Intelligence (12. My ca. So, it will be 100 x 50% x 60% = 30 Damage Reduction from Armor. Damage to Enemies Affected by Trap Skills. There are actually a lot more than five buckets. I would like to see a way to measure DPS in game, if by a passive damage calculator that tallies damage after an encounter or if by a training dummy in town. e. 50 seconds, causing lightning to arc between them and any other charged enemies dealing 68-136 Lightning damage. Although it’s best to use this after beating the campaign since you would. Edit: Look near bottom for the 1 build I found that works in nightmare Okay So I am a lvl. Please consider subscribing - are always close as a barb, but not always Vulnerable. Bonus also dependent on available resource. my ice shard ticks vary anywhere from like 70k to like 700k. 2) = 36% Fire damage. Bleibt mit den Wowhead News-Benachrichtigungen auf dem Laufenden! Hol' dir Wowhead. For this reason and to enable players to explore builds beyond the critical, vulnerable, and overpower concepts, all three damage buckets have been adjusted and cap as shown before. Stat 2. Anyone know any websites for a damage calculator for d4 for players like myself that are dogshit at math?? I'm horrible at math and this system is frustrating the fucking shit out of me but don't wanna stop playing. e Attack Speed, Critical Strike Chance) Defensive (i. +0. 5 crit multiplier * 1. Enchantment: 0. Some factors add up together, forming a single bucket, while others multiply across each other. Imagine you possess +100% Diablo 4 damage to close enemies and +100% Damage with Fire Skill. It’s funny how much people are freaking out about “damage buckets” when it’s one of the most basic concepts in video games and nearly every game has them. Diablo IV Posted 2023/06/11 at 7:32 PM by PopularTopular. Additionally, it visually represents the "damage buckets" where different stats are grouped together, providing a clear. The Diablo IV universe awaits your arrival. But seeing how people on the D4 subreddit already downvoted the topic to 23% while simoultanously praising the 1. A 20% multiplier multiplied on all the other buckets is still extremely strong, there are affixes that open up when you get vulnerability such as Everliving Aspect. There are four Core Stats in Diablo 4 . Understanding these buckets is like unlocking the Necronomicon of damage output. Flat damage is where it all starts from, and is the biggest boost in actual damage. 0. Lucky Hits are called upon hit (Direct Damage) same as Critical Hits. g. In World Tier 4, Monsters’ attack overcomes 40% Resistance. 065] 625 [0. Not affiliated with Activision or Blizzard Entertainment. General Discussion. As Bone. In this case, your damage output would be amplified by a significant +300%. Live Stream: Discord: Builds: based on discussion of the first 38 comments. 5, d12=6. Assuming you can get same reduction type on maximum four equipment pieces. 45 = 1. Additional sources of bonus Critical Strike Damage, Vulnerable Damage, or Overpower Damage will be additive to your other damage bonuses. ago. This model has worked really well so far, but there is still thing we want to double check on release. Vulnerable – x20% Crit Damage – x50% Overpower Damage – x50% Note: Blizzard fixed a lot of how Overpower damage is. The first source is a 50% boost to total damage but the second source is only a 33% boost to total damage. The Picana (Vicious, Offensive): Critical Strikes electrically charge the enemy for 0. Today we're going. If you can keep your berserk rolling then you can chain multiple WoTB together and get a massive spike to damage. 6. . Overall, there are six known damage buckets. Key Features of the Diablo 4 Damage Calculator Tool v1. Yes, but "everything else" is just as valuable as vulnerable and critical in that formula. However, the physical damage only applies to physical damage. Your Overpowers deal 15% increased damage when using a Two. Hammer of the Ancients Barbarian is one of the strongest builds in Diablo 4 Season 2, largely thanks to the damage bucket reworks and Overpower adjustments. Overpower is now a damage bucket like Critical Strike Damage and Vulnerable. Storm Swell Apect (You deal [11-20%] increased damage to Vulnerable enemies while you have a Barrier. This is what is happening: the big hit hits you for the full normal damage minus any other damage reduction buckets even. So there are supposed to be 5-6 damage buckets. Speed is your attack,. 2 + 0. For example, the "Ice Shards" description shows "Core" and "Frost" at the top. Other than skills that guarantee an attack, there is no way to predict when an Overpower will occur. Enjoy an ad-free experience, unlock premium features, & support the site!In Diablo 4, damage buckets refer to different categories or factors that contribute to your overall damage equation. All other damage modifiers, such as Close, Distant, Fire, Cold, Bleeding, etc. 2 + 0. Powerful Diablo IV Rogue Build with Flurry Setup. Today we are going to talk about Damage Buckets. For example, as a Barbarian, each point of Strength will increase the damage of your skills, while for Barbarian and Sorceress Willpower improves Fury/Mana generation, and Dexterity grants critical chance. Plan and optimize your Diablo 4 character builds/talents with this user-friendly Build Calculator, designed to replicate the in-game skill tree experience for all classes in the action RPG by Blizzard Entertainment. 24 which on its own is a massive bonus. I have 1245 Strength. 2 USD. Rings. 2 + Vulnerable Damage Modifier) The damage calculation process can be divided into two main aspects – Damage Base and Damage Bonuses. , Vulnerable Damage is a different multiplier from Critical Damage). A Month. Core is also multiplicative (aka does more dmg). 0 or 3,600% damage. It means, if you have 20% Fire damage reduction granted by your Fire Resistance and get additional 20%, you will not reduce 20 + 20 = 40% of Fire damage. Damage Buckets Explained. Bonus Damage vs Close Enemies: Increases damage dealt to enemies in melee range. TLDR, the goal in Diablo 4 is to stop doing this: And instead, do this: In this article, we’ll help. Look at the individual skills in your Skill tree for the answer. While the exact best build may still be uncertain, investing time in theory crafting and practice will give you an advantage when the game is released. Let's delve into some of the key damage buckets and their importance. Step. Spoiler: it’s probably main stat or Vuln. <style> body { -ms-overflow-style: scrollbar; overflow-y: scroll; overscroll-behavior-y: none; } . This is important because if there were additive. All classes have a 3% chance to Overpower with any attack, but those classes who also use Fortify - Barbarian, Druid, and Necromancer -. Keep a link to the master for updated versions. 2 changes to high heavens while chanting a blizzard gospel gives me little hope. This build has high single target and AoE damage. Please keep in mind that Thorns do not make you invincible in Diablo IV. One thing i am not sure about however is how intelligence and core skill damage interact with damage. Plan your Diablo 4 character using this build calculator! TLDW: Damage works like you'd intuitively think it would: -Everything "+" is additive, there is only one pool -Everything "x" is multiplicative (aspects, skilltree) LONG POST WARNING The core issue is the absolutely terrible damage formula that Diablo 4 has means that there is absolutely zero hope of there being decent build diversity in the game and there will always be required stats and skills over others because the gap between with and without them is gigantic. While there are a lot of factors including gears, class, build, and more that come into play, the calculator will show you far off you can be from your maximum DPS. That's a massive increase from 70% damage and 50% Lucky Hit without Combo enhancements. There is a maxroll damage for beginners and mobalytics damage buckets deep dive. Damage Buckets in Patch 1. This means you're adding 20% Resist two times. Enhanced Bone Spear. Now what I want to do is calculate the total number of individual damaged items in sheet 2 and add them to sheet 1 automatically (ie for keyrings, 2+3 in sheet 2 = the 5 in sheet 1) Just link the contents of the cell on sheet 1 to the contents of any cell on sheet 2. Plus, the lack of standard target dummy makes testing gear change way harder than it should. Because you can, and will, get so much of the attack modifiers it becomes near impossible to ever stack vuln to a level that it becomes a worse option. Not affiliated with Activision or Blizzard Entertainment. Affixes. net! #DiabloIV #Diablo wowhead. Builds. 2 vuln multiplier * other multipliers from aspects / paragon. Yo dawg, I heard that you like choosing your stats, so you can choose your stats while choosing your stats. Base damage is the damage you deal when you hit something or cast an ability. This scales worse with bigger numbers. 2 + Vulnerable Damage Modifier) The damage calculation process can be divided into two main aspects – Damage Base and Damage Bonuses. The grand total of said damage is, get ready for it. Video here. 5 times as much damage as. Since it is additive you are not totally wrong, except it is 0. 28 # +% to damage from a skill (e. So, we split that evenly into the 2 buckets and we get: (1. Powered by the DotGG platform!That’s because in D4 monsters have armor. 2 * (1 - 0. Multiply that percentage by the damage value on your weapon and you get the damage that you deal with that skill. This threads purpose is to compile every useful D2 related spreadsheet into one easy to browse through place. raddRes = 0. First of all, yes, there is a difference between. explained Damage Buckets work in diablo 4 so you can get the highest damagealong with overpower, Critical Damage and other stat modifiers. if the number is the same, multiplicative increases are never worse than additive. In this case, you could enter 88. " Or even compare it to another glyph (Corporeal): "You and your Minions deal 10% [x] increased Physical damage. We have 5 damage buckets: Global Multipliers, Main Stat, Additive Damage, Critical Strike Damage, Vulnerable Damage . They’re still multiplicative so for those who are squeezing every inch of their damage would put points. Working with currently given data. Upgrades into one of the following Skills: ・ Supernatural Bonespear. There are various multiplicative sources from passives (both skill, glyph, some aspects). By understanding how this works, you’ll be able to maximize your damage output by making sure that your numbers are multiplied rather than added. In that case your stats will read: Damage vs Crowd Controlled: 100% [25% + 25% + 25% + 25%] Damage vs Stunned: 40% [20% + 20%] When you Stun an enemy both bonuses apply, and you will deal 240% damage to them. The first is base damage. Find items we wanted on official & our Mattjestic D4 Discord; Find ones with the CORRECT affix that are hard to reroll into or needs top rolls! E. I believe the 30% stat gain is attack speed, critical chance, main stats, health, fortify, armor, resist, aka main stats only. The sheet is filled with my character as an example. How does damage bucket works in diablo 4? PC General Discussion. Damage = (Base Weapon Damage * +%skill damage) * [Main Stat * ∑(Crit Damage) * ∑(Additive Bucket) * Vulnerable * (Product total of Global Multipliers)] + Overpower ^ This is not “Exactly” correct, there’s subtle differences in how it’s actually calculated, but the subtle differences won’t make a difference when deciding one stat. Diablo 4 Database [1. TLDR: All increased Vulnerable and Crit damage holds same value as any other additive source of damage now after patch. i think core and close are in the same bucket, so they are more or. Damage Reduction. Diablo 4 database of skills, items, enemies, aspects, and more, to enhance guides and theorycraft builds. Then, Resistance will contribute to 100 x 50% x 24% = 12 Damage Reduction from Resistance. Normal hit: 100 x 3 = 300 damage Crit hit : 100 x (3+2) x 1. 5 into the calculator. 0: Mobile Support: Access your damage calculations on the go! Our tool now offers seamless mobile support, allowing you to fine-tune your damage potential wherever you are. Thorns refers to the damage dealt to Enemies when players get hit. 80% damage taken from 80% damage taken = 0. e. Yes, but "everything else" is just as valuable as vulnerable and critical in that formula. Think of it as berserks +50% damage, then say you dump 300 fury during WoTB. TheDex4 • 3 mo. Diablo 4: Damage Buckets explained. Calculate the most optimized gear to deal enormus amounts of damage to sanctuary's devil forces! Create, share or find builds for your favorite class. Learn about Inherent Characteristics, Affixes, Legendary Aspects, and upgrading gear. zip archives on Google Drive and kept locally just in case. At that level, you lose 1% damage. SkillModifier = 0. For sweaty nerds like us not knowing how damage works was intolerable. Unique Items. I saw harlequins crest has up to 20% DR. g. 0+5. This effect can only apply to one damage type at a time. Welcome to the un official Diablo 4 subreddit! The place for fans to discuss news, streams, drops, builds…LONG POST WARNING The core issue is the absolutely terrible damage formula that Diablo 4 has means that there is absolutely zero hope of there being decent build diversity in the game and there will always be required stats and skills over others because the gap between with and without them is gigantic. If the buckets are willpower, the big group, crit damage, vulnerable, and x%, one would think willpower makes the most sense since you naturally have hundreds. Other damage modifiers include a character's Main Stat, Critical Strike Damage, and Attack Speed. Diablo 4 (D4) Gold (10M) [PC/PS4/PS5/XBOX] Diablo 4 Ultimate Edition Fresh Account [Coming Soon] D4 CUSTOM Rare Item [More. #Diablo4 #Damage #Mechanics #DiabloPartner Before Diablo 4's launch many people spend their time theorycrafting the best builds possible. Now there are a few things that must be cleared. You simply use Flay. Critical Damage. Having 25% in 5 buckets (1. Item affixes in Diablo 2 - Does 9-15 cold damage. This damage reduction cannot exceed 85%, meaning that your Armor has an effective cap, but the amount of Armor you need to gain 1% damage reduction keeps increasing as you (and your enemies) level up. The former stacks directly, while the latter compounds, leading to different impacts on gameplay. You calculate it as you normally would for an attack or damage roll (half level, proficiency, etc. Damage Buckets theory was that Damage [vs] was multiplicative with Damage [With] was multiplicative with Damage [Against] for example. e. When you do damage and overpower, your overpower damage will be done after and on top your normal damage, tho your overpower can also critically strike. Z21VR. +X% Damage. you have an item that gives you 50% damage reduction. Worse case, the “do 15% more damage” could very well really be like, +15% more damage in the damage bucket, and therefore not a true 15% more damage, but rather an insignificant adder in your damage calculator because this reads like it would fit into the “other” damage bucket, the one with the most of these types of effects, and.